Types

This is identical to Spend above but with a caveat: the player cannot collect Gems by playing your story; they must purchase Gems from our store

This is 80-90% of your story’s monetization (the rest is from Keys that gate the start of the story)

The bare minimum is to have at least 2-3 premium choice per episode but we have seen as many as 5-6 done in an elegant way.

There are many ways to implement this but here are a few:

Example 1 – Exclusive Content

Example 2 – Cheat

Example 3 – Conserve

Example 4 – Prepare

Example 5 – Gratify